3 Steps to a Truly Terrific Innovation Team

3 Steps to a Truly Terrific Innovation Team

“What had a bigger impact on the project?  The process you introduced or the people on the team?”

As much as I wanted to give all the credit to my brilliant process, I had to tell the truth.

“People.  It’s always people.”

The right people doing the right work in the right way at the right time can do incredible, even impossible, things.  But replace any “right” in the previous sentence, and even the smallest things can feel impossible.  A process can increase the odds of doing the right work in the right way, but it’s no guarantee.  It’s powerless in the hands of the wrong people.

But how do you assemble the right group of people?  Start with the 3 Ts.

Type of Innovation

We’re all guilty of using “innovation” to describe anything that is even a little bit new and different.  And we’ve probably all been punished for it.

Finding the right people for innovation start with defining what type of innovation they’ll work on

  • Incremental: updating/modifying existing offerings that serve existing customers
  • Adjacent: creating new offerings for existing customers OR re-positioning existing offerings to serve new customers
  • Radical: new offerings or business models for new customers

Different innovation types require teams to grapple with different levels of ambiguity and uncertainty.  Teams working on incremental innovations face low levels of ambiguity because they are modifying something that already exists, and they have relative certainty around cause and effect.  However, teams working on radical innovations spend months grappling with ambiguity, certain only that they don’t know what they don’t know.

Time to launch

Regardless of the type of innovation, each innovation goes through roughly the same four steps:

  1. Discover a problem to be solved
  2. Design solutions
  3. Develop and test prototypes
  4. Launch and measure

The time allotted to work through all four steps determines the pace of the team’s work and, more importantly, how stakeholders make decisions.    For example, the more time you have between the project start and the expected launch, the more time you have to explore, play, create, experiment, and gather robust data to inform decisions.  But if you’re expected to go from project start to project launch in a year or less, you need to work quickly and make decisions based on available (rather than ideal) data.

Tasks to accomplish

Within each step of the innovation process are different tasks, and different people have different abilities and comfort levels with each.  This is why there is growing evidence that experience in the phase of work is more important than industry or functional expertise for startups.

There are similar data for corporate innovators.  In a study of over 100,000 people, researchers identified the type and prevalence of four types of innovators every organization needs:

  1. Generators (17% of the sample): Find new problems and ideate based on their own experience.
  2. Conceptualizers (19%): Define the problem and understand it through abstract analysis, most comfortable in early phases of innovation (e.g., Discover and Design)
  3. Implementers (41%): Put solutions to work through experiments and adjustments, most comfortable in later stages of innovation (Develop and Launch)
  4. Optimizers (23%):  Systematically examine all alternatives to implement the best possible solution

Generators and Conceptualizers are most comfortable in the early stages of innovation (i.e., Discover and Design).  Implementers and Optimizers are most comfortable in the later stages (e.g., Develop and Launch).  The challenge for companies is that only 36% of employees fall into one of those two categories, and most tend to be senior managers and executives.

Taking Action

Putting high performers on innovation teams is tempting, and top talent often perceives such assignments as essential to promotion.  But no one enjoys or benefits when the work they’re doing isn’t the work they’re good at.  Instead, take time to work through the 3Ts, and you’ll assemble a truly terrific innovation team.

3 ‘How Might We’ Alternatives That Actually Spark Creative Ideas

3 ‘How Might We’ Alternatives That Actually Spark Creative Ideas

Q: How might we brainstorm new ideas to serve our customers better?

A: Have a brainstorming session that starts with “How Might We help customers [Job to be Done/problem]?”

If only it were that simple.

How Might We (HMW) is an incredible tool (not BS, as some would assert), but we misuse it. We focus too much on the “we” and not enough on the “might.”

Might > We

HMW was first used to prompt people to be “wildly creative while simultaneously leveraging [company’s] innate strengths.” 

IDEO popularized the prompt as a way to solve “wicked problems” – problems so complex that there is no right or wrong answer.

In both of these cases, the assumption was that the word “might” would free people from the shackles of today’s thinking and constraints and give people permission to dream without fear of judgment and reality.

“We” kept ideas tethered to the reality of the company’s “innate strengths,” providing a modicum of comfort to executives worried that the session wouldn’t result in anything useful and would, therefore, be a waste of time.

We > Might

Alas, as time went on and HMW became more popular, we lost sight of its intent (prompt wildly creative thinking about wicked problems) and twisted it to our purposes.

  • We end the HMW sentence with our problems (e.g., HMW cut costs by getting more customers to use self-service tools?).
  • We use it to brainstorm solutions to things that aren’t even problems (e.g., HMW eliminate all customer service options that aren’t self-serve?)
  • We mentally replace “might” with “will” so we can emerge from brainstorming sessions with a tactical implementation plan.

How Might Can YOU Fix HMW?

If you’re not getting creative, radical, or unexpected ideas from your brainstorming sessions, you have an HMW problem.

As a result, continuing to use HMW as a tool to prompt creative, radical, or unexpected ideas is the definition of insanity. And you are not insane,

Instead, mix it up.

Use different words to articulate the original intent of HMW.

How would we solve this problem if the answer to every request is YES?

Innovation thrives within constraints. Brainstorming doesn’t. 

Even when you tell people not to constrain themselves, even implore them to value “quantity over quality,” you still get more “safe” ideas rather than more “crazy” ideas. 

Do more than tell. Make a world without constraints real. Explicitly remove all the constraints people throw at ideas by creating a world of infinite money, people, capabilities, willingness, appetite for risk, and executive support. Doing this removes the dreaded “but” because there is no “but we don’t have the money/people/capabilities” or “but management will never go for it” and creates space for “and.”

What would we ask for if we were guaranteed a YES to only ONE request?

This question is often asked at the end of a brainstorm to prioritize ideas. But it’s equally helpful to ask it at the beginning.

This question shifts our mindset from “the bosses will never say yes, so I won’t even mention it” to “the bosses will say yes to only one thing, so it better be great!”  It pulls people off the sidelines and reveals what people believe to be the most critical element of a solution.   It drives passionate engagement amongst the whole team and acts as a springboard to the next brainstorm – How Might We use (what they said yes to) to solve (customers’ Jobs to be Done/problem)?

How would we solve the problem if the answer to every request is NO?

This one is a bit risky. 

Some people will throw their hands in the air, declare the exercise a waste of time and effort, and collapse into a demotivated blob of resignation. 

Some people will feel free. As Seth Godin wrote about a journal that promises to reject every single person who submits an article, “The absurdity of it is the point. Submitting to them feels effortless and without a lot of drama, because you know you’re going to get rejected. So instead of becoming attached to the outcome, you can simply focus on the work.”

For others, this will summon their inner rebel, the part of themselves that wants to stick it to the man, prove the doubters wrong, and unleash a great “I told you so” upon the world. To them, “No” is the start of the conversation, not the end. It fires them up to do their best work.

Don’t invite the first group of people to the brainstorm.

Definitely invite the other two groups.

How Might Will/Do YOU Fix HMW?

If you want something different, you need to do something different.

Start your next brainstorm with a new variation on the old HMW prompt. 

How do people react? Does it lead to more creative or more “safe” ideas? 

How might we adjust to do even better next time?