Defining Design: What Einstein Got Wrong

Defining Design: What Einstein Got Wrong

“If you can’t explain something simply, you don’t understand it well enough.”

Albert Einstein (supposedly)

This is one of my favorite quotes because it’s an absolute gut punch.  You think you know something, probably because you’ve been saying and doing it for years.  Then someone comes along and asks you to explain it, and suddenly, you’re just standing there, mouth agape, gesturing, hoping that this wacky game of charades produces an answer.

This happened to me last Monday.

While preparing to teach a course titled “Design Innovation Lab,” I thought it would be a good idea to define “design” and “innovation.”  I already had a slide with the definition of “innovation” – something new that creates value – but when I had to make one for “design,” my stomach sank.

My first definition was “pretty pictures,” which is both wrong and slightly demeaning because designers do that and so much more.  My second definition, I know it when I see it, was worse.

So, I Googled the definition.

Then I asked ChatGPT.

Then I asked some designer friends.

No one had a simple definition of Design.

As the clock ticked closer to 6:00 pm, I defaulted to a definition from the International Council of Design:

“Design is a discipline of study and practice focused on the interaction between a person – a “user” – and the man-made environment, taking into account aesthetic, functional, contextual, cultural, and societal considerations.  As a formalized discipline, design is a modern construct.”

Before unveiling this definition to a classroom full of degreed designers pursuing their Master’s in Design, I asked them to define “design.”

It went as well as all my previous attempts.  Lots of thoughts and ideas.  Lots of “it’s this but not that.”  Lots of debate about whether it needs to have a purpose for it to be distinct from art.

Absolutely no simple explanations or punchy definitions.

So, when I unveiled the definition from the very official-sounding International Council of Design, we all just stared at it.

“Yes, but it’s not quite right.”

“It is all those things, but it’s more than just those things.”

“I guess it is a ‘modern construct’ when you think of it as a job, but we’ve done it forever.”

As we squinted and puzzled, what was missing slowly dawned on us. 

There was nothing human in this definition. There was no mention of feelings or empathy, life or nature, connection or community, aspirations or dreams.

In this definition, designers consider multiple aspects of an unnatural environment in creating something to be used. Designers are simply the step before mass production begins.

Who wants to do that?

Who wants to be a stop, however necessary, on a conveyor belt of sameness?

Yet that’s what we become when we strip the humanness out of our work.

Humans are messy, emotional, unpredictable, irrational, challenging, and infuriating.

We’re also interesting, creative, imaginative, hopeful, kind, curious, hard-working, and resilient.

When we try to strip away human messiness to create MECE (mutually exclusive, collectively exhaustive) target markets and customer personas, we strip away the human we’re creating for.

When we ignore unpredictable and irrational feedback on our ideas, we ignore the creative and imaginative answers that could improve our ideas.

When we give up on a challenge because it’s more difficult than expected and doesn’t produce immediate results, we give up hope, resiliency, and the opportunity to improve things.

I still don’t have a simple definition of design, but I know that one that doesn’t acknowledge all the aspects of a human beyond just being a “user” isn’t correct.

Even if you explain something simply, you may not understand it well enough.

3 Maps to Innovation Success

3 Maps to Innovation Success

Several years ago, my now-husband and I were in London. It was his first time in the city but my 4th or 5th so, naturally, I talked a big game about how well I knew the city and how I would be, with the help of our handy tourist map, our tour guide.

Things were going fine until I took the wrong road leading away from Buckingham Palace. I thought we were heading straight to Parliament. We were not. 

After a walk that lasted far longer than it should have, he nervously asked,” We’re lost, aren’t we?”

With wounded pride and astounding stubbornness, I declared, “We’re not lost. I know exactly where we are. It’s just not where we want to be.”

Maps are incredibly useful. Until they’re not.

Innovation literature has more maps than a Rick Steves’ guidebook, and most are quite useful. If they’re used at the right time for the right purposes in the right way by the right people (which is a lot of rights that have to be right).

Here are three of my favorites – 2 classics and a new one that blew my mind

Stakeholder Map:

Avoid getting blind-sided, buttering up the wrong people, or ignoring potential champions

  • What it is: A visual representation of the people, roles, and groups who (1) are involved in and affected by a challenge or system and (2) have the power to affect or are likely to be affected by the proposed solution. Stakeholders can be internal and/or external to the organization
  • Why you need one: To prioritize where and how you spend your time understanding, influencing, communicating, collaborating, persuading, and selling
  • When to create it: At the very beginning of a project and then updating as you learn more
  • How to use it: Interaction Design Foundation explains it simply and concretely:
    • Brainstorm who your internal AND external stakeholders are
    • Prioritize them using an Influence x Interest two-by-two matrix
    • Engage and communicate based on their place in the chart

Journey Map

Spot opportunities to create radical value through incremental innovations

  • What it is: A visual representation of what your customer/consumer/user does, thinks, and feels as they move from awareness of a need/want/JTBD to loyalty to a solution. Journey maps should dig deep into moments where customers currently interact with your organization and highlight opportunities where interaction can and should occur
  • Why you need one: To identify opportunities for innovation by surfacing customer current pain points between your customer and your business (or competitors if your business isn’t there and can/should be)
  • When to create it:
    • Create the basic structure (start and end point) or a hypothesized journey before primary research.
    • During research, work with individual stakeholders to develop their maps using (and adapting) your initial structure.
    • At the end of research and before ideation, synthesize insights into the smallest possible number of maps to use as inspiration for solution brainstorming
  • How to use it: IDEO offers simple instructions and tips based on practical use:
    • Brainstorm who your internal AND external stakeholders are
    • Prioritize them using an Influence x Interest two-by-two matrix
    • Engage and communicate based on their place in the chart

Service Map

Make journey maps actionable (and see how your innovation affects your operations)

  • What it is: A visual representation of the people, touchpoints, processes, and technology required/desired both frontstage (what customers see) and backstage (what happens behind the scenes). Similar to process documentation with a special focus on the customer
  • Why you need one: Doing something new (i.e., innovating) often requires changes to internal operations, organizations, and processes, but these changes are often ignored or unexplored until late in the process, potentially slowing or stopping the development and launch of a new solution.
  • When to create it: Draft a baseline current state once you have 50% confidence in the general area or type of solution to be created (e.g., we want to improve the use of digital tools in classrooms, so let’s create a service map for our current digital offerings and operations). Then continually revise and update it as the solution/service develops.
  • How to use it: Interaction Design Foundation offers practical instructions and advice.
    • Identify the service to be blueprinted
    • Identify the customers to be service
    • Examine the customers’ experience of the process (customer journey map)
    • Identify the role and impact of employees, processes, technology, and other operational and organizational factors on the service
    • Link activities together to show a natural flow between frontstage and backstage

What’s your favorite map (innovation or otherwise)?

3 ‘How Might We’ Alternatives That Actually Spark Creative Ideas

3 ‘How Might We’ Alternatives That Actually Spark Creative Ideas

Q: How might we brainstorm new ideas to serve our customers better?

A: Have a brainstorming session that starts with “How Might We help customers [Job to be Done/problem]?”

If only it were that simple.

How Might We (HMW) is an incredible tool (not BS, as some would assert), but we misuse it. We focus too much on the “we” and not enough on the “might.”

Might > We

HMW was first used to prompt people to be “wildly creative while simultaneously leveraging [company’s] innate strengths.” 

IDEO popularized the prompt as a way to solve “wicked problems” – problems so complex that there is no right or wrong answer.

In both of these cases, the assumption was that the word “might” would free people from the shackles of today’s thinking and constraints and give people permission to dream without fear of judgment and reality.

“We” kept ideas tethered to the reality of the company’s “innate strengths,” providing a modicum of comfort to executives worried that the session wouldn’t result in anything useful and would, therefore, be a waste of time.

We > Might

Alas, as time went on and HMW became more popular, we lost sight of its intent (prompt wildly creative thinking about wicked problems) and twisted it to our purposes.

  • We end the HMW sentence with our problems (e.g., HMW cut costs by getting more customers to use self-service tools?).
  • We use it to brainstorm solutions to things that aren’t even problems (e.g., HMW eliminate all customer service options that aren’t self-serve?)
  • We mentally replace “might” with “will” so we can emerge from brainstorming sessions with a tactical implementation plan.

How Might Can YOU Fix HMW?

If you’re not getting creative, radical, or unexpected ideas from your brainstorming sessions, you have an HMW problem.

As a result, continuing to use HMW as a tool to prompt creative, radical, or unexpected ideas is the definition of insanity. And you are not insane,

Instead, mix it up.

Use different words to articulate the original intent of HMW.

How would we solve this problem if the answer to every request is YES?

Innovation thrives within constraints. Brainstorming doesn’t. 

Even when you tell people not to constrain themselves, even implore them to value “quantity over quality,” you still get more “safe” ideas rather than more “crazy” ideas. 

Do more than tell. Make a world without constraints real. Explicitly remove all the constraints people throw at ideas by creating a world of infinite money, people, capabilities, willingness, appetite for risk, and executive support. Doing this removes the dreaded “but” because there is no “but we don’t have the money/people/capabilities” or “but management will never go for it” and creates space for “and.”

What would we ask for if we were guaranteed a YES to only ONE request?

This question is often asked at the end of a brainstorm to prioritize ideas. But it’s equally helpful to ask it at the beginning.

This question shifts our mindset from “the bosses will never say yes, so I won’t even mention it” to “the bosses will say yes to only one thing, so it better be great!”  It pulls people off the sidelines and reveals what people believe to be the most critical element of a solution.   It drives passionate engagement amongst the whole team and acts as a springboard to the next brainstorm – How Might We use (what they said yes to) to solve (customers’ Jobs to be Done/problem)?

How would we solve the problem if the answer to every request is NO?

This one is a bit risky. 

Some people will throw their hands in the air, declare the exercise a waste of time and effort, and collapse into a demotivated blob of resignation. 

Some people will feel free. As Seth Godin wrote about a journal that promises to reject every single person who submits an article, “The absurdity of it is the point. Submitting to them feels effortless and without a lot of drama, because you know you’re going to get rejected. So instead of becoming attached to the outcome, you can simply focus on the work.”

For others, this will summon their inner rebel, the part of themselves that wants to stick it to the man, prove the doubters wrong, and unleash a great “I told you so” upon the world. To them, “No” is the start of the conversation, not the end. It fires them up to do their best work.

Don’t invite the first group of people to the brainstorm.

Definitely invite the other two groups.

How Might Will/Do YOU Fix HMW?

If you want something different, you need to do something different.

Start your next brainstorm with a new variation on the old HMW prompt. 

How do people react? Does it lead to more creative or more “safe” ideas? 

How might we adjust to do even better next time?

The Wisdom of Ignoring Your Customers: A Lobster Tale

The Wisdom of Ignoring Your Customers: A Lobster Tale

Being the smart innovator (and businessperson) you are, you know it’s important to talk to customers. You also know it’s important to listen to them.

It’s also important to ignore your customers.

(Sometimes)

Customers will tell you what the problem is. If you stay curious and ask follow-up questions (Why? and Tell me more), they’ll tell you why it’s a problem and the root cause. You should definitely listen to this information.

Customers will also tell you how to fix the problem. You should definitely ignore this information.

To understand why, let me tell you a story.

Eye contact is a problem

Years ago, two friends and I took a day trip to Maine. It was late in Fall, and many lobster shacks dotting the coast were closed for the season. We found one still open and settled in for lunch.

Now, I’m a reasonably adventurous eater. I’ll try almost anything once (but not try fried tarantulas). However, I have one rule – I do not want to make eye contact with my food. 

Knowing that lobsters are traditionally served with their heads still attached, I braced for the inevitable. As the waitress turned to me, I placed the same order as my friends but with a tiny special request. “I’ll have the lobster, but please remove its head.”

You know that scene in movies when the record scratches, the room falls silent, and everyone stops everything they’re doing to stare at the person who made an offending comment? Yeah, that’s precisely what happened when I asked for the head to be removed.

The waitress was horrified,” Why? That’s where all the best stuff is!”

“I don’t like making eye contact with my food,” I replied.

She pursed her lips, jotted down my request, and walked away. 

A short time later, our lunch was served. My friends received their lobsters as God (or the chef) intended, head still attached. Then, with great fanfare, my lobster arrived.

Its head was still attached.

But we did not make eye contact.

Placed over the lobster’s eyes were two olives, connected by a broken toothpick and attached to the lobster’s “ears” by two more toothpicks. 

The chef was offended by my request to remove the lobster’s head. But, because he understood why I wanted the head removed, he created a solution that would work for both of us – lobster-sized olive sunglasses.

Are you removing the head or making sunglasses?

Customers, like me, are experts in problems. We know what the problems are, why they’re problems, and what solutions work and what don’t. So, if you ask us what we want, we’ll give you the solution we know – remove the head.

Innovators, like you and the chef, are experts in solutions. You know what’s possible, see the trade-offs, and anticipate the consequences of various choices. You also take great pride in your work and expertise, so you’re not going to give someone a sub-par solution simply because they asked for it. You’re going to provide them with olive sunglasses.

Next time you talk to customers, stay curious, ask open-ended questions, ask follow-up questions, and build a deep understanding of their problems. Then ignore their ideas and suggestions. They’ll only stand in the way of your olive sunglasses.

3 Ways to Get Customer Insights without Talking to Customers

3 Ways to Get Customer Insights without Talking to Customers

Most of my advice to leaders who want to use innovation to grow their businesses boils down to two things*:

  1. Talk (and listen) to customers
  2. Do something

But what if you don’t want to talk to customers?

After all, talking to customers can be scary because you don’t know what they’ll say. It can be triggering if they say something mean about your product, your business, or even you as a person. It can be draining, especially if you’re an introvert.

Plus, there are so many ways to avoid talking to customers – Send a survey, hire a research firm to write a report, invoke the famous Steve Jobs quote about never doing customer research.

Isn’t it just better to stay tucked away in the office, read reports, state opinions as if they are facts (those opinions are based on experience, after all), and make decisions? 

Nope.

It is not better. It is also not safer, easier, or more efficient.

To make the best decisions, you need the best data, which comes from your customers.

But that doesn’t mean you need to talk to them to get it.

The best data

The best data helps you understand why your customers do what they do. This is why Jobs to be Done is such a powerful tool – it uncovers the emotional and social Jobs to be Done that drive our behavior and choices (functional Jobs to be Done are usually used to justify our choices).

But discovering Jobs to be Done typically requires you to talk to people, build rapport and trust in a one-on-one conversation, and ask Why? dozens of times so surface emotional and social JTBD.

Luckily, there are other ways to find Jobs to be Done that don’t require you to become an unlicensed therapist.

Observe your customers

Go where your customers are (or could be) experiencing the problem you hope to solve and try to blend in. Watch what people are doing and what they’re not doing. Notice whether people are alone or with others (and who those others are – kids, partners, colleagues, etc.). Listen to the environment (is it loud or quiet? If there’s noise, what kind of noise?) and to what people are saying to each other.

Be curious. Write down everything you’re observing. Wonder why and write down your hypotheses. Share your observations with your colleagues. Ask them to go out, observe, wonder, and share. Together you may discover answers or work up the courage to have a conversation.

Quick note – Don’t be creepy about this. Don’t lurk behind clothing racks, follow people through stores, peep through windows, linger too long, or wear sunglasses, a trench coat, and a fedora on a 90-degree day, so you look inconspicuous. If people start giving you weird looks, find a new place to people-watch.

Observe yourself

Humans are fascinating, and because you are a human, you are fascinating. So, observe yourself when you’re experiencing the problem you’re hoping to solve. Notice where you are, who is with you, the environment, and how you feel. Watch what you do and don’t do. Wonder why you chose one solution over another (or none).

Be curious. Write down everything you did, saw, and felt and why. Ask your colleagues to do the same. Share your observations with your colleagues and find points of commonality and divergence, then get curious all over again.

Quick note – This only works if you have approximately the same demographic and psychographic profiles and important and unsatisfied Jobs to be Done of your target customers.  

Be your customer

What if your business solves a problem that can’t be easily observed? What if you don’t have the problem that your business is trying to solve? 

Become your customer (and observe yourself).

Several years ago, I worked with a client that made adult incontinence products. I couldn’t observe people using their products, and I do not have important (or unsatisfied) Jobs to be Done that the products can solve.

So, for one day, I became a customer. I went to Target and purchased their product. I went home, wore, and used the product. I developed a deep empathy for the customer and wrote down roughly 1 million ways to innovate the product and experience. 

Quick note – Depending on what’s required to “be your customer,” you may need to give people a heads up. My husband was incredibly patient and understanding but also a little concerned on the day of the experiment.

It’s about what you learn, not how you learn it

It’s easy to fall into the trap of thinking there is one best way to get insights. I’m 100% guilty (one-on-one conversations are a hill I have died on multiple times). 

Ultimately, when it comes to innovation and decision-making, the more important thing is having, believing, and using insights into why customers do what they do and want what they want. How you get those insights is an important but secondary consideration.

* Each of those two things contains A TON of essential stuff that must be done the right way at the right time otherwise, they won’t work, but we’ll get into those things in another article

The Why, When, and How of DOING Jobs to be Done

The Why, When, and How of DOING Jobs to be Done

Between theory and practice is a nearly infinite chasm of superficial understanding and unearned confidence. This is no more true than in the case of Jobs to be Done (JTBD), and I can say that with confidence because I spent years in the chasm.

Years.

But I clawed my way up and out and experienced why JTBD is the single most powerful and transformative tool you can use to drive growth.

Want to skip the dive into the canyon and the long slow climb out?

What is Jobs to be Done (JTBD)?

A Job to be Done is a problem that a person is experiencing and/or progress a person wants to make in a given circumstance.

Although the origins of the phrase and theory are up for debate, many people point to Clayton Christensen, author of The Innovator’s Dilemma, as the originator of the phrase. (if you enjoy a good nerd-fight, and who doesn’t, you can read more from each person claiming to be The creator here, here, here, and here)

“The Milkshake Story” is an excellent example of JTBD. You can watch Clay tell it here. Or, remember the first, and still beautifully correct, articulation of JTBD, from a 1923 ad for a plumbing company in Reno, Nevada:

“When you buy a razor, you buy a smooth chin—but you could wear a beard. 

When you buy a new suit, you buy an improved appearance—but you could make the old one do. 

When you buy an automobile, you buy speedy transportation—but you could walk. 

But when you buy plumbing, you buy cleanliness—for which there is no substitute!”

Why is JTBD so amazing?

Jobs to be Done surfaces the Why behind the What.

When you ask, “What do you want?” you’re asking people to define the solution. Whatever they say will be wrong because it is rooted in what exists. That’s why everyone from Henry Ford (supposedly) to Steve Jobs dismissed the usefulness of customer research.

If you ask the wrong question (What do you want?), you’ll get the wrong answer.

When you ask, “Why?” you’re asking people to define the problem. Whatever they say will be right (true) because it is rooted in their experience – the pain, frustration, and annoyance of today’s inadequate solutions.

Once you pair your understanding of why something works or doesn’t work with your knowledge of what is possible (not just what currently exists), then YOU are defining a solution that does its job better than anything else on the market.

When should you use Jobs to be Done?

Always. There is no “wrong” time to use it, and it’s valuable at every step of the innovation process:

  • Discovery: Identify un- or under-served markets by finding important and unsatisfied JTBD
  • Ideation, solution development, prototyping, market testing: Assess how well ideas solve important and unsatisfied JTBD and whether people are willing to pay for satisfaction
  • Post-launch: Understand how JTBD are shifting in importance and satisfaction as new solutions enter the market and change the basis of competition

How to identify Jobs to be Done

Full disclosure, everything that follows sounds simple but is extremely challenging. I’ve trained hundreds of people in this process. 1% immediately do it well. At least 50% never figure it out. The other 49% of us practice every chance we get – from formal qualitative research to casual conversations with friends – and eventually, we get it.

Always start with one-on-one conversations because you don’t know what you don’t know (even if you think you know, trust me, you don’t). You’re going to ask questions that invite people to bare their souls and all of their quirks, and they will. But not if there’s a crowd.

  1. Identify no more than three questions that must be answered by the end of the conversation. Any more than that, you run the risk of the conversation becoming an interrogation, and no one will reveal their quirks and insecurities if they feel interrogated.
  2. Be human. Introduce yourself as a person (where you live, why you’re interested in speaking with them, what interests you about the topic), not as a professional (name, title, serial number). Humans want to connect with humans, not business cards. 
  3. Be genuinely interested in the person you’re talking to. Ask them to introduce themselves and chime in when you find a shared interest. People will share more with you if you share with them.
  4. Ask only open-ended questions.   People want to share their story. Let them. Don’t rush them. If they start to go off track, gently guide them back. This is about them, not you.
  5. Ask at least two follow-up questions. The first answer is never the real answer. It’s the answer they think you want to hear or the answer that puts them in the best light. Ask, “Why?”  Say, “Tell me more.”  Encourage with “And what else?”  You’ll get the real answer only if you are patient and curious.
  6. Let the silence work for you. Ask the question and then stop talking. Don’t offer potential answers. Don’t explain the question. Just ask and shut up. In more Western cultures, silence is deeply uncomfortable, so people will do almost anything to fill it, including sharing their quirks and baring their souls. Sit and silently count to 8. Most people will start talking by five.

Once you identify Jobs to be Done, usually through approximately 10 JTBD conversations, you know what you don’t know. From here, you can use focus groups to refine your insights, surveys to quantify the market, or ideation sessions to develop solutions. 

In conclusion

If you want to cross (or avoid) the chasm between reading about Jobs to be Done and using it as a tool to create value and growth, you’ve got to go beyond theory and DO the work.

As with all new skills, you’ll need to be bad at it before you can be good at it. But with practice, you WILL get good.

You may even use your deep understanding and well-earned confidence to help others make the crossing.